Rotoscoping: Import video clips and create stunning animations by drawing over it. ![]() Create a soundtrack using built-in music, sound effects, songs from your music library, or your narration.Enhance your movie with different foregrounds, backgrounds, aspect ratios, and fade effects.Give your movie the perfect look with different video filters.Choose from a whole lot of unique titles, credits, and text cards or create your very own with the built-in editor.Interactive timeline so you never get lost, even if you have hundreds of frames.Copy, paste, cut, and insert frames at any position.Animation guides to position animated objects more easily.Overlay mode showing the differences between frames.Stop Motion Studio is a powerful, full-featured movie editor with a whole host of features: It's simple to use, deceptively powerful and insanely fun to play with. With it’s easy to use interface Stop Motion Studio lets you create beautiful movies like Wallace and Gromit or those groovy Lego shorts on YouTube. "Stop Motion Studio Brings Out the LEGO Moviemaking Geek in All of Us." ![]() "All you need is an iPhone or iPad, a tripod, the right software, and a bit of creativity." ![]() "Stop Motion Studio makes it easy to create your own stop-motion movies." "Stop-motion animation is a great way to bring toys and other objects to life - and learn the basics of filmmaking." Get Stop Motion Studio, the world’s easiest app to get you into stop motion moviemaking today! Get Stop Motion Studio, the world’s easiest app to get you into stop motion moviemaking today! ****************************************** As seen on Apple's TV commercial “Life on iPad.” "Stop-motion animation is a great way to bring toys and.
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![]() ![]() You can disable Synchronization and Speed Dial in the extension settings. This extension has a built-in monetization (ads) to support our development features and needs to use user data: search bar provided by Bing or Yahoo, sponsored bookmark tiles (for example Amazon bookmark), and Premium Accounts. You can disable all of that in the settings or right during onboarding.The Speed button on your phone only works with station speed dials that you create on your phone. You can create up to 100 station speed dials. ![]() as described below, or directly from an entry in your Call Log or company Directory. Each station speed dial is associated with a speed dial bin number (00 - 99). You can assign a station speed dial to a flexible button on your phone. Station speed dials are local to your phone only. Your iPECS administrator may also create system speed dials (available to all iPECS users) and group speed dials (available to all members of a group).
The primary function of the git add command, is to promote pending changes in the working directory, to the git staging area. It may sound redundant, but this workflow makes it much easier to keep a project organized. This means that git add needs to be called every time you alter a file, whereas svn add only needs to be called once for each file. Instead, git add works on the more abstract level of changes. The git add command should not be confused with svn add, which adds a file to the repository. ![]() This enables other team members to access a set of saved changes. git push is utilized to send the committed changes to remote repositories for collaboration. In addition to git add and git commit, a third command git push is essential for a complete collaborative Git workflow. The git reset command is used to undo a commit or staged snapshot. After you’re happy with the staged snapshot, you commit it to the project history with git commit. When you’re ready to save a copy of the current state of the project, you stage changes with git add. First, you edit your files in the working directory. They are the means to record versions of a project into the repository’s history.ĭeveloping a project revolves around the basic edit/stage/commit pattern. These are the two commands that every Git user needs to understand, regardless of their team’s collaboration model. The git add and git commit commands compose the fundamental Git workflow. In conjunction with these commands, you'll also need git status to view the state of the working directory and the staging area. ![]() However, git add doesn't really affect the repository in any significant way-changes are not actually recorded until you run git commit. It tells Git that you want to include updates to a particular file in the next commit. The git add command adds a change in the working directory to the staging area. Git ignore configure is discussed in further detail on the git ignore page. Git has multiple methods of configuration that manage the ignore list. This will prevent Git from saving changes to any ignored content. To learn more visit the git stash page.Ī Git repository can be configured to ignore specific files or directories. The stash operates on the working directory, the first of the three trees and has extensive usage options. The stash is an ephemeral storage area for changes that are not ready to be committed. Git has an additional saving mechanism called 'the stash'. Distributed applications are generally more robust as they do not have a single point of failure like a centralized server. Git is a distributed application model whereas SVN is a centralized model. The difference between the two methods is a fundamental difference between architecture designs. Git commits can be captured and built up locally, then pushed to a remote server as needed using the git push -u origin main command. This means an SVN commit needs Internet access in order to fully 'save' project changes. ![]() SVN Commits or 'check-ins' are operations that make a remote push to a centralized server. Saving changes in Git vs SVN is also a different process. Alternatively, Git committing is an operation that acts upon a collection of files and directories. Traditional saving should be thought of as a file system operation that is used to overwrite an existing file or write a new file. A commit is the Git equivalent of a "save". The traditional software expression of "saving" is synonymous with the Git term "committing". When working in Git, or other version control systems, the concept of "saving" is a more nuanced process than saving in a word processor or other traditional file editing applications. ![]() ![]() Deactivate shader to navigate menus as they will be too bright. Only use shader during races and with 480p mode active. Then, have someone pick up your chin because you will like what you will see. Get in any race and press the Home key on your keyboard to activate/deactivate the shader. Next, boot the game and go into the options of the game and change Aspect Ratio to 16:9 and video output to "Progressive 480p" and also make sure that all picture options are set to "0". Under "External Shader Config" click on "Browse" button and select the file I provided. Under "Shader Configuration:" click on "Configure" button.Īctivate "Enable External Shader" option: Go to "Config-Video GS-Plugin Settings" on the main window. Download it and put it in your Shaders folder inside the PCSX2. This attachment is going to be the Shader Configuration file used for modifying the look of the game. This setting will fix issue with wheels on your car not being properly centered/aligned when you watch replay.Īs I said earlier, PCSX2 handles shaders a little differently now.įirst you will need to download the attachment I'm providing. set TC Offset X to: 385 and TC Offset Y to: 187 and click ok Hardware Mode Settings-Enable HW Hacks Click on Configure Hacks buttonĤb. Hardware Mode Settings-Allow 8-bit texturesĤ.That's the resolution I use and it works very well for me. D3D internal resolution-Custom (I have noticed that using your monitor's resolution or multiples of it run better than using 2x,3x, ect.) Depending on your video card, you can even run in 4k (3840x2160).Renderer-D3D Hardware (Make sure that if you can use DX10 or DX11 use them because they will work better than DX9).Do not forget this step because if you don't make this change the game will crash randomly when racing. Under the PCSX2 window, go into "System" and untick "Automatic Gamefixes". VUs-Clamping Mode-Extra (This setting is used so that the game correctly displays all text in main menu)ģ. GS Window-Aspect Ratio:-Widescreen (16:9)Ĥ. Speedhacks-microVU Hacks-MTVU (If you have a 2+ core processor, which you should, this will speed up the emulation)ĥ. Speedhacks-EE Cyclerate-2 (Use if your game needs a little help with the framerate).EE/IOP-Clamping Mode-Full (This setting is used so that the game correctly displays the times during the races).Leave the rest of the settings on default. Under the PCSX2 window, go into "Config-Emulation Settings" remove the check mark from "Preset:" option and change the following settings only. So make sure to follow all instructions properly. Shaders are now handled a little differently on new versions of PCSX2. I will also provide you with a shader configuration file to make the game look really nice. I will start by giving you the emulator settings necessary to run the game at its best. If not, go and download it here: Download I'm assuming you already have an installation of PCSX2 ready for the game. I'm using a Driving Force GT wheel and it works perfectly! You can also run the game on a triple screen setup in Surround/Eyefinity with proper aspect ratio. You can now fully use photo mode. Also, there is a plugin available for wheel support which I've been enjoying for a few months now. I have noticed that when watching replays the dive camera now works. The emulator can run GT4 a lot better now and if you have a decent computer you really don't need to mess with the speedhacks as much as we used to do in the past. I had created a guide previously but it's now too old and a lot of the stuff does not apply anymore because of all the different changes within PCSX2. After almost 4 years I am again creating a new thread to guide you on the best way to configure PCSX2 for playing Gran Turismo 4. ![]() My main issues with Wasteland 3 have more to do with the interface and, to a lesser extent, performance. Developer inXile Entertainment claimed there's around 80 hours of play here, and that's not far off the mark based on my experience. “When paired with Wasteland 3's humor and personality, the changes help keep the combat interesting, and that's a good thing because there's a lot of game here. It's especially satisfying to unleash precision attack abilities by building the strike meter after a few rounds of normal attacks, as these can turn the tide in seemingly hopeless battles. There's also a greater emphasis on environmental interaction this time around, ranging from simply blowing up explosive barrels to firing the big gun mounted on top of the Kodiak. This can be brutally punishing if you didn't get your squad members set behind cover before the fight begins and the entire enemy team gets a free shot, but it also means you can use your heavy hitters when you absolutely need them most. Within a team, though, you're free to choose which order your characters fire in, even to the point of hopping back to a specific character after you've spent all the action points for another. For one thing, the key change is that enemies and friendlies take turns as an entire team. A few changes, though, make it a heck of a lot more satisfying this time around. “Superficially, Wasteland 3's turn-based combat looks a lot like Wasteland 2's (or XCOM's, for that matter), and its emphasis on action points and flanking doesn't differ much from familiar tactical RPGs. (And even if it didn't, the ridiculously long load times even on my SSD made me think thrice before going back to a previous save.) It makes "gaming" the various factions essentially impossible. Some don't even become apparent until the later hours and Wasteland 3's wide assortment of endings. Adding a kicker to that, I like that I rarely saw the effects of my choices quickly, and usually not until I was well past whatever pivotal save file I'd made for backtracking. They're written well enough that they left me puzzling over which degree and brand of assholery I could live with, and it's remarkably hard to avoid being corrupted by the sketchy business unfolding around you. These often aren't easy choices, either, as everyone you meet in Colorado is kind of an asshole. ![]() The power armor gave a nice reputation boost, but not without making me regret my decision a bit by hearing one of the Marshals say “these refugees aren't going to punch themselves.” ![]() I chose the power armor, but I ended up wandering through the gutted remains of the family's home for a reminder that decisions have consequences. “Later, Wasteland 3 forced me to decide between saving a family being attacked and saving a convoy of lawkeepers transporting some power armor for the Marshals faction. You play as the only two characters who survive, and you need to fulfill your mission with a severe disadvantage. The Rangers head to Colorado after a leader there offers Arizona vital aid in exchange for some help on his own turf, but the mission goes south when almost the entire Ranger company gets wiped out in an ambush. Here you play as a duo from Arizona's Desert Rangers, an Old-West-meets-sci-fi lawkeeping outfit whose base was destroyed at the end of Wasteland 2. It's a distinctively bold setting for this lengthy and often challenging isometric RPG, and it improves on Wasteland 2 in almost every way.If you prefer your post-apocalyptic landscapes filled with snow rather than sand, no worries: You don't need to play the hot and dusty Wasteland 2 to understand what's going on now. A cult that worships Ronald Reagan controls Colorado's oil supply. Radiation oozes through mountain valleys. It certainly looks like it in Wasteland 3: Colorado Springs was spared the nuclear holocaust at the heart of Wasteland lore, but an unrelenting nuclear winter holds the entire Centennial State in its grip. It's the early years of the 22nd century, and Hell has frozen over - at least, that is, if Colorado happens to be your idea of Hell. ![]() We are a world of multi-taskers with zero time, so we want quality and quick customer service without having to leave the comfort of our smartphones to get it. ![]() Chatting about the latest Kardashian drama. …while also writing up that report for work. Offering the most satisfaction at 73%, over email (61%) and phone (44%).Ĭustomers want to be able to have a real-time conversation with you. In fact, it’s the #1 preferred method of communication with a business. Which is why instant messaging is on the rise. They have busy lives and they’ll be damned if they’re going to wait 3 – 4 business days for a response from you. Nowadays, customers want everything and they want it NOW. If you want to keep things old-school, you have phone calls and letters.Īnd then there’s the more 2019 approach to making connections: social media messaging and live chat. That’s a lot of potential earnings to make just for being nice, right?Īnd these days there are many ways to keep in touch with customers.
![]() The Network View in FullStoryįrom any session, click Dev Tools > Network to open the Network view for an individual page within a single session. Opening the Network view in FullStory is similar to opening the Network view in common web browsers. Here's a quick look at the Network view in a Google Chrome browser. This is the network view, commonly referred to as a waterfall chart, and it's helpful for understanding how fast a website loads. When you do, you should see all of the requests that make up the page load into view on a timeline. Then, in Developer Tools, navigate to "Network" and re-load the page. In common web browsers like Google Chrome or Firefox, you can "right-click" and then click "Inspect" or "Inspect Element" to open the developer tools in your browser. If you've never checked out the Network view in your own browser before, you should try it! Or to send data back-and-forth between databases or APIs (systems that allow your website to share data with third-party tools). JavaScript (scripts that make the page interactive or send data to other systems).HTML (the document that frames out the structure and content of a web page).Any given web page in your visitor's session may make requests for: When we talk about "requests" in the context of the Network view, we mean the line-by-line calls for the files that build a web page or send information from the browser to another system. You can use this view to investigate the causes of slow pages and identify performance bugs. The Network view allows you to see and analyze the network requests that make up each individual page load within a single user's session. ![]() Genuine discs, as well as ripped ISO image files or folders are also supported. The upgraded 4K Media Player now offers all-round supports for navigation menu playback on DVDs, Blu-rays, and 4K Ultra Blu-rays, regardless of what form they are. Navigation Menu on DVDs, Blu-rays and 4K Ultra HD Blu-rays As long as you have PlayerFab, there won't be compatibility problems any longer. It supports all popular formats such as H.264, H.265/HEVC, MP4, MKV, MOV, FLV, VOB, M2TS and so on. PlayerFab, as an extremely versatile software, is a powerful and all-inclusive free-cost media player. Playback all kinds of video&audio formats with ease PlayerFab will automatically skip the initial ads of most popular video websites including Amazon IMDB Free TV, Tubi, Roku, Paramount+ to ensure a smooth and comfortable watching experience. Have you been bothered by both long and annoying advertisements at the beginning of a video? If yes, you won't suffer from it any longer. Users could have various customized options, including choosing the audio and subtitle for better watching enjoyment. PlayerFab allows users to enjoy a successive and immersive viewing experience without any break. Want to pass the boring parts quickly or need to listen to significant content carefully? PlayerFab supports speed adjustment to meet all your needs. PlayerFab enables users to choose different video and audio qualities according to their own requirements.Īre you still wasting time on unnecessary parts of videos? From now directly skip to the main content with PlayerFab. Various available video and audio quality Users gain access to superb theater-like effects with the assistance of PlayerFab. This powerful go-to free software provides an array of built-in functions, to ensure the best watching experience in FHD 1080p video quality and EAC3 5.1 audio quality. ![]() High-quality is a prerequisite and bedrock of PlayerFab. Online playback video in FHD 1080p video quality and EAC3 audio quality Users won't have to bother to search for their wanted videos on different streaming platforms, PlayerFab is completely enough. The software is definitely a comprehensive media player.Īll-in-one platform of streaming playbackĪs a convergence platform of streaming playback, PlayerFab supports watching videos of a wide range of popular streaming platforms, like Amazon, Netflix, Tubi, Peacock, etc. Videos that are available to PlayerFab range from local videos, DVD/Blu-ray/UHD disc to streaming videos. Capable of playing local videos, DVD/Blu-ray/UHD disc and streaming videosĪre you still looking for an all-inclusive media player? Armed with PlayerFab, there is no need to worry about compatibility problems. – Lightning-Recoding technology is the homebrew of DVDFab applied in Blu-ray Copy ![]() ![]() – DVDFab can solve playback problem of the copy of Cinavia protected Blu-ray on PS3 – Lightning Shrink – world’s most efficient GPU-acceleration based Blu-ray compressing technology to rip or convert Blu-rays within one hour. – Stealth圜lone will help users backup/clone BDs regardless of Sony DADC Screen Pass and other structural protections. – The BluPath analysis tool can quickly and precisely find the right playlist and region code for Blu-ray. It provides totally complete solution for all your DVD/Blu-ray/video issues and performs perfectly. DVDFab All-In-One is a versatile combo of nearly all the powerful DVDFab products - DVD Copy, DVD Ripper, Blu-ray Copy, Blu-ray Ripper, UHD Copy, Blu-ray to DVD Converter, DVD to Blu-ray Converter, DVD Creator, Blu-ray Creator, Video Converter, DVD Cinavia Removal, Blu-ray Cinavia Removal, DRM Removal for Apple, Screen Recorder & Editor for iOS, Hi-Fi Audio Converter, and File Transfer. ![]() Damage Health, Slow, Paralyze, Weakness to Fire, and Lingering Damage Magicka are common examples of a poison's effects.Ī brewed potion always has a name describing its dominant effect. Potions can also increase the magnitude of spells cast and skills like One-Handed or Smithing, or alter the Dragonborn with Invisibility. Examples include those that increase the maximum of (" Fortify"), regenerate over time, or instantly replenish stats like Stamina, Magicka, or Health. In typical parlance, potions affect the Dragonborn. Potions and poisons are items produced as a result of brewing at an Alchemy Lab. For a list of potions and their effects, see Potions (Skyrim). When all or part of the chosen ingredients fail to create an effect, attempting to combine the same ingredients again will darken the names of ingredients which were previously proven to produce nothing with the first ingredient selected. Each of those open a sub-menu which lists only ingredients that share that effect. Below that is a list of all known effects on all ingredients in the inventory. ![]() At the top is 'Ingredients', which opens a sub-menu which lists all the ingredients currently in the inventory. HF When interacting with an Alchemy Lab, the Dragonborn will see a menu. However, some of these recipes are inaccurate.Īlchemy Table concept art For a list of locations, see Alchemy Lab (Skyrim).īrewing potions requires an Alchemy Lab, which can be found in various locations throughout Skyrim, such as alchemy supply shops, private studies, some inns, court wizards' quarters, and can be purchased for owned homes. Recipes list ingredients that share a given effect which helps limit the experimentation required to find the effects of each ingredient. Recipes For a list of recipes, see Books (Skyrim)/Recipes.Īll alchemy merchants have recipes for sale in their shops. With perks, all four effects can be found by eating a single ingredient. All ingredient effects are temporary, and only Jarrin Root is potentially fatal if eaten, making experimenting quite safe. ![]() The first effect can also be revealed by 'eating' the ingredient, which immediately causes the effect on the Dragonborn after consumption. Those shared effects will then be revealed permanently for those ingredients in the future, and one or more relevant potions will be available in the Alchemy Lab menu screen for convenience. Each effect is labeled "unknown" until the Dragonborn uses an Alchemy Lab to combine ingredients that share one or more effects. Ingredients are used to create potions that have specific effects. For a list of ingredients and their uses, see Ingredients (Skyrim). Nirnroot is an ingredient with many uses. Bosmer, Breton, Khajiit, and Dunmer gain a +5 boost to Alchemy at the start of the game. ![]() However, my main gripe is with the amount of content available. No, not the soda! I want the PIZZA! Eventually, I began to get the impression that Octodad was much more fun to watch than it was to play. Ok? Also, being able to grab absolutely everything around you left it really hard to pick specific objects. Yeah, I know it looks funny every time I fall from height or slip on a banana skin but there’s objectives to complete and I just want to move on. Whilst I enjoyed the whimsical mayhem of the control scheme, I was disappointed when the frustration began to outweigh the comedy about halfway through the game. Try swinging those clumsy tentacles through a restaurant and you’ll turn to find a trail of destruction in your wake. ![]() This transforms a simple walk across the floor into a potentially catastrophic but ultimately hilarious ordeal. You have to alternate with each limb to stagger your way through each level to hilarious effect, but be careful not to spill so much ink in the view of witnesses or you’ll be exposed as a fraud! Your suction cups are helpful for giving you a grip when traversing tricky obstacles, but they’re also a double-edged sword as they stick to everything they touch. The ZL and ZR buttons raise your left and right tentacles, and the control stick is used to propel each limb in the desired direction. In fact, it’s been years since I’ve laughed at a videogame so much…Ĭontrolling an octopus is no easy feat. ![]() Yeah, that had me laughing out loud quite literally. Then, after you’re literally taught how to walk, you make your way up the aisle like… well, an octopus which is to say you break stuff and make gurgling noises. Once an items in your sucky clutches, you can tug, push or even launch it with reckless abandon. Here, you’re taught that you can interact with almost everything in your environment by highlighting objects like door handles or keys and pressing R. The absurdity of Octodad’s situation is conveyed quite aptly with a deft script that begins with a tutorial set on your wedding day. Why even bother? But why question the motives of a fictional aquatic imposter? Toss in a psychopathic chef hell-bent on blowing your cover and top it off with an awkward trip to the aquarium and that’s a day in the life of Octodad. Sounds easy, but these mundane chores are somewhat more complicated by the fact that you’re an octopus incognito who’s happily married with, bizarrely, two perfectly healthy human children. All you have to do is perform thoughtless everyday tasks like making coffee, mowing the lawn and grabbing some groceries. If you’re not familiar with the game, Octodad is pretty much a simple game at heart. Already available on practically every other platform, now Wii U owners can revel in the hit octopus-in-disguise simulator. In that respect, Octodad: Dadliest Catch on Wii U is a roaring success. There’s missions, objectives, characters and even a simple story but developer Young Horse’s primary goal is to make you laugh like a hyena. Octodad is one of those rare games that comes along every once in a while where outright comedy is king. |